twall®




twall® Fitness Gaming Technology

twall® is a reaction trainer light wall with a visually appealing design. It is a simple yet challenging activity for the user. The twall® utilises light pulses to elicit targeted movements and offers users fun training sessions that improve reaction time, coordination and mobility. The selection of pre-programmed games appeals to all ages and ability levels, making the twall® the ultimate fitness gaming platform.

Includes twall® exercise App for Apple and Android.

Available in 6 models:

  • twall® A16 (16 Lights)
  • twall® A32 (32 Lights)
  • twall® A64 (64 Lights)
  • twall® D1 (36 Lights)
  • twall® D2 (72 Lights)
  • twall® D4 (144 Lights)

Ideal for: gyms & health clubs, recreation centres, schools, reception areas, entertainment venues and more.

The following models are available for both purchase or rental events:
twall® A16, twall® A32, and twall® A64

twall a16 reaction wall

twall® A16 Reaction Wall

twall a32 reaction wall

twall® A32 Reaction Wall

twall a64 reaction wall

twall® A64 Reaction Wall

twall d1 reaction wall

twall® D1 Reaction Wall

twall d2 reaction wall

twall® D2 Reaction Wall

twall d4 reaction wall

twall® D4 Reaction Wall



      Move with the Light


More about twall®

The twall® touch wall reaction trainer is a great choice for fitness gaming fun right across the sports and leisure sector. Wall-mounted units take up very little floor space while the mobile units give you the option to easily reposition the wall, if necessary. The A Series of walls (A16, A32, A64) are perfect for rentals such as exhibitions, corporate events and private functions. Contact us for rental prices.

The twall® D Series (D1,D2 and D4) were designed for the medical and rehabilitation market. It features tablet & smart phone operation, innovative touch sensitive targets, and a hygienic smooth surface, satisfying the high requirements as a training tool in the field of treatment and rehabilitation. Similar to the A Series, the D reaction walls use light pulses to elicit targeted movements and offer users fun training sessions that improve their reaction time, coordination, and mobility.